How it was made

A Day in the Light

How the Skydial got here: the first sketches, the mechanical road not taken, the long argument about color, and the working model it was all tuned on.

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IIThe road not taken

Exploring the mechanical version

For a while the Skydial was going to be mechanical: a printed sky dial under two shutters of glass, one for dawn and one for dusk, and a single hand. These are concept renders made with an image generator, not photographs. That build was set down, and the sky moved to a screen.

IIIJudged by eye

Showing how we evaluated color

Color took the longest. First came learning the three twilights by name and by how deep the sun sits below the horizon. Then the same moment of the same day was drawn several ways and set side by side, because the only fair way to choose between skies is to look at them together.

A coastal path at civil twilight, with an orange horizon
ReferenceCivil twilight: the sun up to 6 degrees below the horizon.
The same coast at nautical twilight, much darker
ReferenceNautical twilight: 6 to 12 degrees below.
The same coast at astronomical twilight, with stars
ReferenceAstronomical twilight: 12 to 18 degrees below.
A three by three grid of dials comparing blending methods
Side by sideThree ways of blending, at three moments: 21 June at 18:30 and 19:10, and 21 December at 16:25.
The same grid of dials with column and row labels
Side by sideThe same comparison, labeled: as built, half depth, weighted by altitude.
IVThe working model

Everything that had to be decided

This is the model the dial was tuned on, running live. Every switch and slider beside it is something that had to be looked at, argued over and settled.

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controls in this build. Move any of them.

The model is running, one day every 48 seconds. Change anything on the right and the dial answers at once. This is build 5.8, the one that has been shown publicly; the Skydial itself runs a later build.

The first edition is twenty, made by hand.

See Series 00